📄️ Bowling
Este script controla una bola de bolos en Unity mediante tres funciones principales. Define variables serializadas que permiten ajustar desde el Inspector la fuerza de lanzamiento, los límites laterales del área de juego, el incremento de movimiento y una referencia al componente Rigidbody. Al iniciar, el método Awake obtiene automáticamente el Rigidbody del objeto para manejar su física.
📄️ Melgar → Bogotá: A Melancholy Odyssey
A child wakes up alone on an unfamiliar street, wandering through a town far from home. His current reality is the consequence of his most recent actions. He tries to cling to fragments of his dreams; between flashes and echoes, he begins to reproach himself for the decisions he made. With remorse growing within him, he struggles to find his way back home. His destiny teeters on a fragile balance between wakefulness and sleep.